ForumsForum Games{RPG} Zombocalypse

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Bla20020
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Bla20020
65 posts
Nomad

Story
Zombie Kill Team Report - February 11

We had a successful run north of City 6A, but something was not right. it seemed the defensive walls of 4A and 5A were gone, and were moved back to row B of our remaining land. If those zombies keep tearing down our walls we'll have nothing left.

Zombie Kill Team Report - February 18

We're losing ground - fast. We've only got 2C, 5D, and 6C left. It seems that the walls are being torn down. We're lucky that us 12 are using this plane, because if we were down there we'd be dead. We're going to advise the rest of the survivors to stay in fallout shelters. Our pilot is worried that we're running out of gas, and without any cities to refuel in, we'll likely be the last 12 people alive.

Zombie Kill Team Report - February 20

It is necessary this report gets to Summit City. We're sending this message out of weekly schedule because all of our cities are taken over, we've ran out of fuel (which also means we cannot use the mounted chainguns), so we're taking out our supply crate and carrying what we can carry. Our pilot, Smith, Westley, and Jackson have all died in the crash, so only us 8 are left. We need to bunker down before sunset, so we'll have to cut this message short.

-----------------------------

Introduction to Zombocalypse
Welcome to my first Forum RPG game, Zombocalypse! It is a co-op survival game that will have team, group, and single-player events. Hope it's actually good for a first-game!
To kick this game off, we need 8 players, as stated in the above story. Also mentioned, the supply crate will have weapons for each player and some other inventory items. These items are on a first come first serve basis. Without further ado, here's a playercard template (You start out with 30 XP points):

Name:
Melee: [XP - Limit 10]
Short Range: [XP - Limit 10]
Medium Range: [XP - Limit 10]
Long Range: [XP - Limit 10]
Strength: [XP - Limit 10] (Determines amount of damage you can take)
Primary Weapon: [Select 1 from Supply Crate below]
Inventory: [Select up to 30 lbs. from Supply Crate]

Supply Crate
Primary Weapons:
Dual Pistols - Short Range - 104 ammo
Shotgun - Short Range - 32 ammo
Pistol - Medium Range - 80 ammo
Assault Rifle - Medium Range - 90 ammo
Sniper Rifle - Long Range - 30 ammo
Crossbow - Long Range - 24 ammo
Saw - Melee - No ammo required
Chainsaw - Melee - 100 "ammo"

Equipment:
Meal Packs - 30, 2 lbs. each
Bear Traps - 16, 3 lbs. each
Water Bottles - 30, 1 lb. each
Radio system - 1, 22 lbs.
Sandbag walls - 8, 8 lbs. each
Tents - 4, 12 lbs. each

The game will start once we have 8 players, and then a few more players can join over time, so hurry up and join before other people do!

  • 54 Replies
Bla20020
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Bla20020
65 posts
Nomad

That was a good sleep

Bla20020
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Bla20020
65 posts
Nomad

And now that I got a good sleep I can tweak the storyline just a bit so we can start with 3 or 4 players because I'm getting bored of waiting... I guess I could make them AI's and then people can join to take their places... but we definately need at least one more player to kack this off.

Bla20020
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Bla20020
65 posts
Nomad

kick* lol I hate waking up because of the waking up part :3

Bla20020
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Bla20020
65 posts
Nomad

Absolute perfect idea I got, but there was no way to accomplish it without a 4th player. PLEASE SOMEONE lol

Bla20020
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Bla20020
65 posts
Nomad

WHY MUST I ALWAYS BE SHORT ONE PLAYER IN EVERY SINGLE FRIGGIN GAME I PLAY even in real life I need 3 players or more for a game but I have 2...

Bla20020
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Bla20020
65 posts
Nomad

@ZombieFreak77: a) You've only used 28 out of your 30 XP points, b) The pistol has already been taken, c) You're trying to carry 86 lbs., when the limit is 30 lbs.

You can still choose from the dual pistols, the shotgun, the sniper, the saw, and the chainsaw for your weapon

Bla20020
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Bla20020
65 posts
Nomad

Sergeant John Steele (ZombieFreak77)
Health: 10/10
Melee: 4 (+2)
Short: 3
Medium: 10
Long: 3
Strength: 10
Primary Weapon: Saw (Unlimited ammo)
Inventory: Radio System (1), Sandbag Wall (1)

Into Zombocalypse.txt it goes. We have enough players to start!

Bla20020
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Bla20020
65 posts
Nomad

Day 1 (February 21)

"We need to start moving. This shack won't hold out much longer."

"Sergeant Blabla, there are too many zombies! We can't move anywhere until we have a nice safe place to bunker down."

"Indeed, Corporal Ganlaf. We'll have a few of us go on a scouting party and the rest of you defend this shack at all costs."

---------------------------

Decide if you are going on the scouting party or not.

a) I'm going.
b) I'm staying back.

Bla20020
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Bla20020
65 posts
Nomad

I'm going with the scouting party.

Bla20020
offline
Bla20020
65 posts
Nomad

[Use brackets for non-ingame speech, like I'm doing here. I was afraid that my reply would put the day 1 question on the last page... reposting]

------------------------

Day 1 (February 21)

"We need to start moving. This shack won't hold out much longer."

"Sergeant Blabla, there are too many zombies! We can't move anywhere until we have a nice safe place to bunker down."

"Indeed, Corporal Ganlaf. We'll have a few of us go on a scouting party and the rest of you defend this shack at all costs."

---------------------------

Decide if you are going on the scouting party or not.

a) I'm going.
b) I'm staying back.

Bla20020
offline
Bla20020
65 posts
Nomad

[Note: you don't have to paste your playercard each time I have it in a .txt file :3

Bla20020
offline
Bla20020
65 posts
Nomad

Sergeant Zyba (Zyba)
Health: 10/10
Melee: 5
Short: 2
Medium: 10 (+2)
Long: 3
Strength: 10
Primary Weapon: Pistol (80/80 ammo)
Inventory: Meal Pack (4), Water Bottle (2),

Sandbag Wall (1), Tent (1)

Corporal Ganlaf (Ganlaf)
Health: 10/10
Melee: 5
Short: 3
Medium: 2
Long: 10 (+2)
Strength: 10
Primary Weapon: Crossbow (24/24 ammo)
Inventory: Sandbag Wall (1), Tent (1), Water

Bottle (4), Meal Pack (3)

Sergeant Bla (Bla20020)
Health: 10/10
Melee: 6
Short: 4
Medium: 10 (+2)
Long: 0
Strength: 10
Primary Weapon: Assault Rifle
Inventory: Meal Pack (4), Water Bottle (7), Bear

Trap (3)

Sergeant John Steele (ZombieFreak77)
Health: 10/10
Melee: 4 (+2)
Short: 3
Medium: 10
Long: 3
Strength: 10
Primary Weapon: Saw (Unlimited ammo)
Inventory: Radio System (1), Sandbag Wall (1)

---------------------------------------

Day 1 Part II - Scouting party setting

"Watch out Sergeant!" Blabla uses his assualt rifle to kill a zombie that almost bites John Steele.

"Thank you."

Sergeant Blabla and Sergeant John Steele come across a broadcast station.

"The wires hooking it up are cut, but it still seems we can take it and survive there."

"What if there are too many zombies inside? Someone needs to go back and tell our group in case we need backup."

a) Vote to send Sergeant Blabla back
b) Vote to send Sergeant John Steele back

---------------------------------------

Day 1 Part II - Shack setting

"These zombies just won't give up! We need to go find those two!"

"But if we go, and they come back, we'll have no defensive walls and they'll be outnumbered. We'll all die!"

a) Stay at the shack
b) Try to find the scouing party

Bla20020
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Bla20020
65 posts
Nomad

[Didn't mean to put all the playercards, but hey, there's no edit button.]

Zyba
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Zyba
1,127 posts
Peasant

Sergeant Zyba (Zyba)
Health: 10/10
Melee: 5
Short: 2
Medium: 10 (+2)
Long: 3
Strength: 10
Primary Weapon: Pistol (80/80 ammo)
Inventory: Meal Pack (4), Water Bottle (2),

Sandbag Wall (1), Tent (1)

It's okay I'm awake.

b)Try to find the scouting party
I would like to have people to come with me.

ganlaf
offline
ganlaf
174 posts
Peasant

i'm staying back

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